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This is the Rotation and Gameplay page for the Wolf Companion Build. To navigate to the other pages of this build, use the table below:
Build Mechanics
Rotation
- Pre-build
Quickshift Stacks with
Claw.
- Activate
Grizzly Rage.
- Keep
Wolves on cooldown, cast on priority enemies.
Innate Debilitating Roar for the damage buff and damage taken debuff on enemies.
Ravens and your Basic Skill can be used as filler to fish for Pack Leader Resets of
Wolves.
Cyclone Armor Active portion is not used. The passive defense is present even during
Grizzly Rage.
Skills, Support and Synergies
The primary source of damage for the Wolf Companion build is naturally Wolves.
Wolves are Companions that are out and active; they attack and can be attacked and tank for you. Their Active Skill grants them Unstoppable and make them leap onto your target for high damage. Each active Wolf makes a separate attack.
Wolves excel at single target, and with Storm’s Companion, will do periodic shouts of Storm Howl for minor area of effect damage.
Summon Count and Modifiers
Base Wolves starts with 2 Wolf Companions:
One With Nature adds one.
- If used,
Aspect of the Stampede adds another.
- If used,
Moonrage Aspect adds up to three more.
Wolves gain the Storm Tag with Storm’s Companion. This means scaling with appropriate Storm and Nature modifiers like
Thunderstruck and being able to use
Sinister Tendrils.
Companions inherit all your Stats. For example, your attack speed bonuses will improve your Companions’ attack speeds. Likewise for other stats like Critical Strike Chance, and Lucky Hit Chance.
Shepherd’s Aspect increases Companion damage for every active Companion. Because of
One With Nature,
Ravens and
Poison Creeper do not need to be on your bars; they’re passively out and counting for
Shepherd’s Aspect.
Spirit Wolves summoned from the Ceh Rune also count for total
Shepherd’s Aspect. These are also Summons and will scale with some Companion modifiers.
Wolves Cooldown
The lowest any Skill can get for cooldown reduction is 75%. For Wolves, that means 2.75s (75% of base 11 seconds). After 75%, any further sources will not be beneficial. This is achievable through Cooldown Reduction sources such as:
-
Companion Efficiency – Wolf Cooldown Temper
- Paragon Nodes like
Ferocity.
- Generic Cooldown Reduction Gear Affixes
However, we instead rely on Spirit Boon Pack Leader with high Lucky Hit to reset our Wolves instead. Spirit Boon Pack Leader resets Companion Skills as a Lucky Hit on Critical Strikes.
- We can guarantee Critical Strikes in late endgame just with masterworked
Heir of Perdition and other Gear sources.
- Lucky Hit comes from the same items, paragon nodes in
Untamed or
Sinister Tendrils,
Fists of Fate and from
Storm’s Companion.
Enough sources of Critical Strike and Lucky Hit and we all but guarantee resets before even the 2.75s cooldown.
Ultimate and Key Passive
This build uses Grizzly Rage as its Ultimate Skill. Grizzly Rage grants Unstoppable for its duration, grants Damage Reduction, and a large Damage multiplier that grows over time. Grizzly Rage cooldown can be reduced while Grizzly Rage is active. Enough Cooldown and Duration tempers means you can have full uptime on Grizzly Rage.
Grizzly Rage has a capped duration, but we gain or extend Grizzly Rage duration with:
Aspect of the Rampaging Werebeast gives up to 10 seconds extra duration
- Kills extend the duration by 1 second.
- Overpowering Bosses extends duration by 5 seconds.
- Offensive Tempers on gear give more duration.
Our Key Passive One With Nature gives the passive count and passive attacks of any pet, even if not on the Skill Bar. This is important for
Shepherd’s Aspect and allows use of other Skills on top. This and the damage multiplier for Companions puts this Key Passive ahead for this build.
Which Elixirs Should You Use?
The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.
- Craft the highest available
Elixir of Advantage II for Lucky Hit and Attack Speed Bonuses.
- One of each Incense Category can be used, for a total of three active Incenses at a time. In priority:
- Defensive –
Reddamine Buzz for Max Life, or
Song of the Mountain if you need the Armor, up to 1000 armor cap.
- Core Stat –
Blessed Guide for Willpower.
- Resistance –
Soothing Spices for All Resist, All Resist Maximum, and Armor.
- Defensive –
- Upgrade your Potion as you level, increasing the instant healing of the potion!
Navigation to Other Pages:
This is the Rotation and Gameplay page for the Wolf Companion Build. To navigate to the other pages of this build, use the table below: